Archive for the ‘Design’ Category

First attempt at projection mapping to a 3D surface. Next up; isolating visual elements to each panel.

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A collaboration between UDart and artist Louise Bech Pedersen. Excellent glimpse into the production workflow for interactive installations. Modul8 + Mad Mapper. Stunning.

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Nuit Blanche 2012 Installation Proposal.

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Simple test using Map Mapper + VDMX.

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merged.

Just came across a stunning example of kinetic surface supplemented by projected imagery. From the website Art+Com – Anamorphic Logos.

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http://www.youtube.com/watch?feature=player_embedded&v=HplsGiSmnJI

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inspired by many clear nights staring up  to the infinite galaxy. and M83.

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Swell.

A proposal for the Mutek 2012 festival in Montreal next May. A variation of this proposal will also be submitted for Nuit Blanche 2012. Sight + Sound + Surface. Ambitious.

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Seeper. Founded in 1998. UK-based. Interactive installations and performances. AND THEN THE WALLS CAME ALIVE… Inventing Interactive. Interactive media design and innovation – past, present and future. Plus some insights into projection mapping design+delivery. Graffiti Research Lab – DIY Projection Bombing Steps 1-8. Dear internet, I love you. Linked: http://www.thecoolist.com/when-buildings-come-alive-10-unreal-urban-projection-videos/

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